Mal was neues im RTS Forum zu SC

,
habe eine gute Seite ausgemacht,
die mir ein Freund empfohlen hat,
und ich muss sagen die Strategien gefallen mir.
Wer des Englischen mächtig ist kann sich ja mal die Seite anschauen.
Zuerst noch ein paar Strategien für Zerg innerhalb der Seite (Vorsicht, das wird l a n g):
Buzz Runs
Win while hiding! Sent in by Herb, thanks!
(note: This works great on newbies and intermidate players but not expert, plus it needs a big map. This is used on people who like to turtle.)
Start out by getting atleast 9 drones getting minerals, forget gas at the moment. When you start getting money, build spawning pool and evo chamber. Start circling your base with spore/sunken colonys, while disriputing overlords around your base. Begin getting gas now. Start building nothing but hydras till you get to 150 population. Make the rest mutas. send mutas to attack they're base 4 at a time (THEY WILL GET WACKED don't sweat it). Keep it up building more mutas as needed. As you are sending mutas on they're suicide missions upgrade at the evo chamber and hydra's den all the way. Eventually they're gonna get mad/paniced and send all they've got at you, the combo of spore/sunken colonys(you should have 5 rings around your base),about 100 hydras and possably some stragler mutas will mow them down flat. You should have atleast half your hydras left, quickly fly some mutas to just out side they're d's range and morph them to guardians with your hydras there for back up. When the metamorphasis is complete send them in, they should have little resistence. the guardians taking out they're d and the hydra's everthing else, because they just lost they're army at your base. This works best on toss, with some draw backs againts terran (comsat takes away the element of surprise) and Zerg (they can rebuild at your speed so you have to be faster).
Again this is for turtling newbies, not to be used on experts. I have done this successfuly on reasonably good players, tho it's a challange.
CreepColony's Opinion: Cool, but some sunkens and spores inside your base would help.
The Better 6 Zergling Rush
Here's how to 6 zergling rush in under 3 minutes, and also have money.
-Build 1 drone, and put the 4 on minerals. Scout with your Overlord.
-When the drone is ready, put him on minerals.
-When you have 150 minerals, build a spawning pool.
-While it is morphing, build 2 more drones. Note: Do not wait for 100 minerals, and build 2 drones at the same time. Build 1 right when you have 50 minerals, and build the other when you get another 50 minerals.
-When the pool is done, you should have 150 minerals and 3 Larva. Make them Zerglings.
-While the Zerglings are morphing, a Larva will pop out. Morph him into an Overlord.
-When Zerglings are done, rush your opponent, and he should be eliminated.
-If for some weird reason he's not, you still got some money to build stuff.
Early Expansion
How to expand early with Zerg. Submitted by in by [G]Primantis, thanks!
this start is best used on maps with a natural expansion like BGH hunters or lost temple
first buid 9 drones then get a spawning pool then u should get another drone after this wait till about 250 minerals once there take a drone to your natural expansion and make a hatch there once u did this make a drone and a lord as well as a few zerglings once the hatch is about at 1000 hp make a few drones then bring em to the hatch once it is done get atleast 3 sunken colonys ASAP and back them u with atleast 12 lings after this is done u can go ahead and do whatever strat u want (i usually do hydra drop) u will know that u have the money for most things u want
PS only do this if u dont think your opponent is goin to rush, cause an early rsuh will stop u in your tracks
CreepColony's Opinion: I think more Zerglings to guard your expansions are needed early in the game.
Skilled Rush
A mass ground attack. Sent in by ~Jackal!~{FS}, thanks!
This is what i call a skilled rush. What you do is this. Start getting drones, and then when u are maxed out, get another ov. Then, build four sunkens, and start getting more men and a spawning pool. once you have enough money and vespene, get a lair and a hydra den and evolve lurker. keep building sunken and build about 6 hatcheries. then get massive zerglings and attack immediately. after that start getting hydras and morph them into lurkers. the zerglings should get rid of enemy defense, then the lurkers finish them off. once you get to be like me you can do that in about 5-7 minutes. it is EXTREMELY effective.
CreepColony's Opinion: Pretty good strategy...needs to be done on a mucho money map though. Also, a few defilers with dark swarm would help.
Guardian Rush
Attack your opponent with Guardians, submitted by Overmind.
Get 9 drones then an overlord, right when you start the overlord make an extractor 1 worker then a spawning pool then when your overlord is done get 2 more drones and take 1 drone off minerals so you have 3 drones on gas get a lair,put a forth drone and put it on gas then build 3 drones, then get 1 hatcherie, 3 workers when the lair finishes build a spire 2 overlords and a queens nest get a hive make 6 mutas, then upgrade the spire to a greater spire and make guardians! (best to do this in an allie game because you are defenseless for the first 6-10 miniutes depending on how fast you do it)
CreepColony's Opinion: If you're fast this strategy will work well.
Scourge Rush
Use Scourge to bust up your Zerg opponent. Submitted by Snakeab.
This will only work if your opponent is zerg also.Send overlord to find oponent. Build an extractor build five more drones for minerals as soon as you can, build a spawning pool and two sunken colonies in case of rush.Upgrade to lair.Build more drones for minerals. Build spire, build some scourges, kill your opponents overlords with the scourges. Dont let him build any more overlords. Take four drones and build sunken colonies by your opponents minerals. Send more scourges and drones to build sunkens closer toyour opponents hatchery opponents base and watch him/her die by you sunkens. note: you have to be quick with this one
CreepColony's Opinion: I'm not sure this will work, because your opponent will probably have some anti-air by the time you get scourge, and he won't let you keep killing your overlords
Stop Backstabbers
Stop backstabbers with lurkers! Submitted by SuperFly308
Don't you hate those BackStabbers! I hate them too. Well I have a tactic that will help you stop them, first you need to be zerg and your allied friend (the backstabber) has to be Protoss. First build lots of Lurkers, stick about 5 or 6 Lurkers around every pylon in thier base, then the second they start to BS you just have your Lurkers take out all their pylons instantly, it powers down their whole base in seconds. Then just destroy them, a base without power isn't going to do much.
CreepColony's Opinion: If your ally is a backstabber, he'll probably be suspicious about your Lurkers, so use this strategy with caution.
Syztem Zerg Strategy
A Zerg build order for BGH maps. Submitted by {NoC}Syztem
Ok - Build Drones To 9/9 , then start building 2 extractors, then build 2 more drones - cancle extractors , have those 2 drones from the extractors gather money - when the 2 drones you’re making are done make one gather the other , build spawning pool asap , make a overlord after you canceld the extrators , then make a hatchry at the front of ur base (entrance) - and then start pumping out drones and one or two overlords. Then when your hatchery is 3/4 done build another by it. when first hatch is done build a drone while taking a drone from your gather syztem or a drone thats gathering minerals. Make a Creep Colony on the creep of your 2nd hatch by your entrance, with the new drone from your new hatch make a Creepcolony by your first Creepcolony. Make them Sunkens ASAP - make 2 gas with 4 drones on each one for faster gas gathering.
build one more drone for one more creep colony but dont place it by your other 2 make it on the other side of em like ** * like that pump out drones/overlords and if you dont map hack make a couple lings for scouting- make mad hatchrys. i make mad hatchrys and no men until my upgrades are 1-1 or right b 4 they r 1-1 and if you get rushd you can make mass lings ez then build a den with 3 of the things that upgrade ground zerg men i cant think of it right now sorry. then upgrade when they r done upgrade sight and speed for em both
when u start upgrading make a lair when its done queen nest then hive then upgrade 2-2 and pump out hydras like hella this works best on bgh and you should have about 50 drones and no expansions on bgh but on moneyless maps you shouldnt use this strat thank you
CreepColony's Opinion: Pretty good, but like he said, has to be done on BGH maps.
Zergling Crush
Crush your opponents with mass Zerglings! Submitted by iownyoulamer
Okay, I have found this strat to be effective mostly on BGH 2vs2 games. First off just start by getting 9/9 and then take two drones and build two extractors. build two more drones, and cancel the extractors. when another larvea pops out build a lord. so u'll have 11/9 and when u reach 150 money, make a pool. Your lord should almost be done, and when he is build more drones. When u reach 300 build another hatchey. Now all you need really is 17-20 mineral miners. also when ur pool is done, build one creep colonie or two and about 4 zerglins (you always need unit defence, if there smart they can build marines and put them behing money, so don't think 4 sunkens r the best defence) anyway, you should then make an extractor and put 1 or 2 drones on it and stop making drones when u reach about 20 and have 4 hacteries total. keep pumping out lings from ur hatcheries, u should never be low on money. As soon as you reach 100 gas upgrade lings. and when that is almost done, about 3/4ths then send all ur lings to an opponent. This will almost always kill them. And you should have a parter, tell him to attack the other guy or somehow distract. Anyway the lings r overwhelming, you'll be making 12 at a time. Just keep sending them. They almost always lose. Anyway, start sending ur lings to the other guy and you will prob win. The only weakness is if they do the Supply bunker thing. Oh well. You should kill one, and you won't have to worry about them attacking you. You probably want to convert toa hydra drop after that with lurks. Also, when u get 150 gas after upgradeing lings, make a lair, incase u need mutas. Peace out...
CreepColony's Opinion: If you want, you can use defilers with dark swarm.
Thundermaster's All Unit Attack
How to attack with a variety of units. Submitted by Thundermaster
Start getting drones like 8 or 7. Then you need to make a hetchery at the entrance of your base but not to close to the edge. Now whiel that is building you need to make a spawning pool and an overlord. Now the pool and the hatchery should finish at the same time. Now that the overlord is done you need to make like 5 more drones and start to build atleast 9 sunken colonies. After You get defence make at a free spase like 4 harcheries and make 6 additional drones. When the drones are done you need to make 12 overlords and make one extractor for gas and put the other five drones in it. Yes ou might think it is too much but it is the best way to get lots of gas. Now make 4 more hatcheries and fill up 2 more gysers just like the first one. So try to get 24 drones for minerals.Ok by now you should have made atleast 12 lurkers for the defence and im sure you have gotten attackt so this is the time to get ready. Make 3 evolution chambers,2 spiers, one hydralisk den and one ultralisk mound.
The first thing you need to do is make upgrades untill you finish your unit limit. Start to make men in the mean time. You need to make 12 more overlords do it now. Now you need to make this quantity of units exactly 6 ultralisk 12 mutaslisk 24 hydralisk and 36 zerglings. if you have any more unit limit left over use it for what you think is right. I whoukd sudgest hydralisk or mutalisk.
To attack the enemy with this strategy
Protoss,
To attack protoss you need to send in the mutalisk by the sides and the ultralisk and hydralisk by the front. If you are fighting a comp then kill all the pylons and templars. Dont forget to send an overlord or 2 for detector. Now after you do that you need to attack all the probes and the nexus it is possible that he has excaped so leve the zergling outside and enter half of them this should work.
Terran,
When you attack terran air wont work so send the ultralisk in with all you hydralisk and zerglings behind them. it is prefreble an air drop by one of the sides. Now if you attack by the side you need to be quik and move down and up from bouth sides and send the mutas to attack the command center good luck.
Zerg,
To do this send first the zergling and the mutas with an overlord. watch out you dont get killed with lurkers so use mutas to kill them. Then send in thehydralisk and ultralisk after you brake in. this should help slow down the chanse of getting ambushed on your best units. if the zerglings are upgraded it shpould be a hard target if not then you are in trouble so this is all the advise i got for you on this strategy good luck
CreepColony's Opinion: Gotta be done on big money.
Conquer Opponent's Base
Conquer your opponents base with the build anywhere glitch! Submitted by Devero
First of all you have to be zerg. You also must know how to do the build anywhere trick. The trick where the drone must be blocked off by another drone in a corner in the map. Anyways, send one drone to an enemy zerg base. Make sure you see at least his Hatchery. Then, back off from his base making the Hatchery in the gray shadow. Now, build a hatchery exactly over his with the blocked off drone. The hatchery will instantly start building. The oponent won't be able to see the building even when it comes in!!!. This always causes an uproar. Larva can be built in the oponents base!!! Have fun with this one!!!!
CreepColony's Opinion: Duh...nothing to say really....
Lust auf mehr?
Erstklassige Site <IMG SRC="http://forum.unchained-nemesis.de/images/smiles/thumbup.gif">
Hoffe ich konnte helfen
Euer
Crimson
Crimson